A remarkable idea: Fix relic runs now plzkthx
Uh...I did a search and turned up very little in the way of threads relating to this gamebreaking bug. Hell if I know why. Currently, relic runs are broken (as teams are unable to run relics - kind of the point of those maps) leaving people to decide the outcome by dice roll or a Morale check at the 2:00 minute mark. Of course, then the honor system kicks in and the other team must resign. Or not. In which case everyone loses.
Is anyone else seething with uncontrollable rage over this, or is it just my psychosis kicking in? Seriously, I think this has been unaddressed for...what...three days now? Are they planning on fixing it this month or what? Hell if it wasn't for the /resign command HoH would be literally unplayable (barring lucky map skips over the relic maps).
I don't know what else to say that wouldn't simply degrade into rabid complaining and/or attacks on ANet developers' character, so I'll just leave it at this: good effing God fix this NOW!
-Jessyi
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